Gan3DAudioVisualizer
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obj model
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Material 1
ambient(R)
ambient(G)
ambient(B)
diffuse(R)
diffuse(G)
diffuse(B)
Material 2
specular(R)
specular(G)
specular(B)
shininess
Light 1
intensity
color(R)
color(G)
color(B)
position(X)
position(Y)
position(Z)
Light 2
intensity
color(R)
color(G)
color(B)
position(X)
position(Y)
position(Z)
Light 3
intensity
color(R)
color(G)
color(B)
position(X)
position(Y)
position(Z)